About me
I’m a software engineer with the emphasis on
game development currently based in the
Netherlands who enjoys building a variety of
software. I’ve developed various series of
application types such as Unity games, web
games, VR games and console tools. Although I
enjoy particular programming languages, I am
open and willing to expand my knowledge of all
things about programming.
I also create 3D art
including Modeling, UV Mapping, Texturing,
Rigging for my projects. Besides all the
programming, I’m a huge winter sports fan and
enthusiastic
korfbal player and I take part in the regional
korfbal league.
On my website, you’ll be able to find
projects I’ve worked on and I’m
proud off.

Skills
Engines
- Unity Engine
- PIXI.js
- Blender
Programming Languages
- C#
- Javascript
- TypeScript
- Python
- Rust
Other Technologies
- Jetbrains Rider (IDE)
- Ghidra (reverse engineering)
- Git (GitKraken, Github Desktop)
Soft Skills
- International Team player
- Team leader
- Open